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Mario kart super circuit bowser sprite
Mario kart super circuit bowser sprite













mario kart super circuit bowser sprite

The modes on offer are pretty straightforward as well. Mushrooms give you a speed boost, Bananas are dropped on the track and spin your opponents out, Green shells can be fired forward in a straight line or dropped backwards, Red Shells that home in on whoever is in front of you, Blue shells home in on whoever is first place (but can only be picked up by people at the back of the race, who therefore don’t benefit from it *grumble-grumble*…), Boos that take an item from a random player, Lightning that shrinks every racer in front of you, and the Star which turns you invincible and allows you to hit people as you drive by. The items are actually closer to 64, featuring all but three of the items found there and introducing no new ones, the only mainline game to not add a new weapon to the line-up.

mario kart super circuit bowser sprite

So you can accelerate, brake/reverse, do a little hop and power slide, plus use items with another button, but the courses are all entirely flat. The gameplay is far closer to Super Mario Kart than Mario Kart 64 due to the game being entirely 2D rather than 2D sprites on a 3D course. It’s Cheese Land! The course so delicious it made its way into Mario Kart 8… Eventually. Makes it match the original even more! Speaking of which it also has the entire set of tracks from Super Mario Kart as an unlockable extra, which is I guess the debut of the “retro cups” concept that debuted in MK DS. Surprisingly it doesn’t feature a course based on the Donkey Kong franchise, but there you go. It does have some either unique or debut level themes though, being the first game to have a clouds/sky level and has the unique distinction of being the only game to feature a new (as in non-retro) course based on a “Cheese Land”. As for courses it has a lot of familiar themes, generic kart tracks named after Mario, a Peach’s Castle-themed course (which is actually the first one), spooky haunted house one full of Boos, a beach/island course, a snowy level, a deserty level or two, four Bowser Castle levels (!) and of course a Rainbow Road to finish. Super Circuit’s cast is the same as MK64, featuring Mario, Luigi, Peach, Toad, Yoshi (with four colour types for multi-player), Donkey Kong, Wario and Bowser. As per usual the game has seen a digital re-release on Nintendo e-shops, specifically the 3DS and Wii U ones. Unlike the previous entry the release dates for Super Circuit are actually close together, with Japan getting it on July 21 st 2001, followed by the US August 27 th 2001 and then PAL territories September 14 th 2001. Forgot to mention the turn indicators in the main review: They’re more annoying than handy though I understand their addition given the lack of a backlight on the original GBAs…















Mario kart super circuit bowser sprite